DirectDraw Device Properties: DirectDraw Driver Name 3dfxV2 DirectDraw Driver Description 3dfxzone.it FastVoodoo2 4.6 Hardware Driver 3dfx32v2.dll (4.11.01.1151 beta) Hardware Description 3dfxzone.it FastVoodoo2 4.6 Direct3D Device Properties: Total / Free Local Video Memory 12288 KB / 12288 KB Total / Free Non-Local Video Memory 0 KB / 0 KB Rendering Bit Depths 16 Z-Buffer Bit Depths 16 Min Texture Size 1 x 1 Max Texture Size 256 x 256 Vertex Shader Version Not Supported Pixel Shader Version Not Supported Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Not Supported Anisotropic Filtering Not Supported Automatic Mipmap Generation Not Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Not Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported DirectX Texture Compression Not Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Not Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Not Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Not Supported Environmental Bump Mapping + Luminance Not Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Not Supported Hardware Scene Rasterization Not Supported Hardware Transform & Lighting Not Supported Legacy Depth Bias Not Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Not Supported Mipmapped Cube Textures Not Supported Mipmapped Volume Textures Not Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Sampling Supported Projective Textures Not Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Not Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Not Supported Runtime Shader Linking Not Supported Scissor Test Not Supported Slope-Scale Based Depth Bias Not Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Not Supported Stencil Buffers Not Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Not Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Not Supported Volume Textures Not Supported W-Based Fog Supported W-Buffering Supported Z-Based Fog Not Supported Z-Bias Supported Z-Test Not Supported