Thursday, 12 February 2015 10:19

ATI Radeon X1600 PRO

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Mainstream replacement of Radeon X600.

 

Zaatharen's cards:

Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire X1600 PRO AGP
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
Sapphire Ultimate X1600 PRO
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
HIS X1600 Pro IceQ
RV530 GPU
RV530 GPU
RV530 GPU
RV530 GPU
RV530 GPU
RV530 GPU
Sapphire X1600 PRO AGP GPUZ
Sapphire X1600 PRO AGP GPUZ
Sapphire X1600 PRO AGP GPUZ

 

 

Vlask's card:

Underclocked to 500/584MHz.

Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage
Sapphire X1600 PRO Advantage HQ
Sapphire X1600 PRO Advantage HQ
Sapphire X1600 PRO Advantage HQ
Sapphire X1600 PRO Advantage HQ
Sapphire X1600 PRO Advantage HQ
Sapphire X1600 PRO Advantage HQ
GPUZ
GPUZ
GPUZ

Additional Info

  • Made by: ATI
  • Codename: RV530
  • Bus: AGP 8x, PCI-E x16
  • Memory Size: 256MB
  • Max Memory Size: 512MB
  • Memory Type: DDR2
  • Year: 2005
  • Announce Date: Wednesday, 05 October 2005
  • Card Type: VGA
  • Family: Radeon X1k
  • Manufacturer: TSMC
  • Process tech: 90nm
  • Transistors (Millions): 157
  • Made in: Taiwan
  • Owned by: Vlask, Zaatharen
  • Outputs: 15 pin D‐sub, DVI, S-Video
  • Price $: 199
  • Video Acceleration: MPEG-2 (DVD)
  • DirectX: DX9
  • OpenGL: 2.1
  • Core Clock (MHz): 500
  • Effective Memory Clock (MHz): 780
  • Memory Bus Width: 128bit
  • Memory Bandwidth (MB/s): 12480
  • Texture Units: 4
  • ROPs: 4
  • Shader Model: 3.0 (DX9)
  • Vertex Shaders: 5
  • Pixel Shaders: 12
  • Pixel Fillrate (MPixel/s): 2000
  • Texel Fillrate (MTexel/s): 2000
  • Sold by: HISSapphire
  • Ramdac (MHz): 400
Read 59238 times Last modified on Thursday, 12 February 2015 11:08

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