Vlask

Vlask

Sunday, 10 January 2016 22:34

NVIDIA Quadro FX 3500

Midrange OEM profi card based on GeForce 7900 GS.

Friday, 25 December 2015 22:16

ATI FireGL T2

Lowcost profi card based on Radeon 9600 PRO.

Tuesday, 17 November 2015 21:50

ATI Radeon X600

Radeon X300 with doubled memory size on 128bit bus sold in higher lowend segment.

Wednesday, 28 October 2015 09:52

3Dc

Texture Compression for normal maps developed by ATi.

Monday, 26 October 2015 12:53

FXT1

Try to replace S3 Texture Compression by opensource version from 3Dfx.

Saturday, 24 October 2015 08:43

S3TC / DXTC

1st Texture Compression technology used on 3D graphics card.

Wednesday, 21 October 2015 12:46

Anisotropic filtering

Enhanced Trilinear filtering solving blurred textures.

Sunday, 18 October 2015 08:43

Trilinear filtering

Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps.

Saturday, 17 October 2015 09:35

Bilinear filtering

Bilinear filtering is a texture filtering method used to smooth textures when displayed larger or smaller than they actually are.

Thursday, 13 August 2015 10:57

ATI Radeon HD 4550

Lowend HD 4xxx series Radeon.

Page 3 of 79