cmdLine=f640high\lowres-textured-fillrate-nofilter-test-z.cfg windowWidth=640, windowHeight=480, colorsBits=32, depthBits=24, windowFrame=0, clearBuffers=0, scene=3, trianglesCount=10, scene2_trianglesPixels=1000, scene3_planesCount=400, wireFrame=0, blending=0, csvFileName=gpubench_output.csv, csvHeaders=0, runSeconds=10, triangleStrip=0, textureFileName1=texture_l.bmp, textureFileName2=, testName=Lowres_Tx_Pixel_Fillrate_No_Filtering_Z, polygonNoColor=0, textureFilter=0, disableMultitexture=0, depthTestLogging=0, checkDephtTestFill=0, checkDephtTestWireframe=0 GL_VENDOR: 3Dlabs GL_RENDERER: GLINT R3 PT + GLINT Gamma2 OpenGL Driver Model: Hardware - ICS GL_VERSION: 1.1.28 PT GL_EXTENSIONS: GL_EXT_bgra GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_vertex_array GL_EXT_rescale_normal GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_blend_subtract GL_EXT_blend_minmax GL_EXT_paletted_texture GL_EXT_shared_texture_palette GL_HP_occlusion_test GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint GL_EXT_multi_draw_arrays FPS 1.80