cmdLine=f640low\driver-overhead-test.cfg windowWidth=640, windowHeight=480, colorsBits=32, depthBits=0, windowFrame=0, clearBuffers=0, scene=2, trianglesCount=10000, scene2_trianglesPixels=100, scene3_planesCount=1, wireFrame=0, blending=0, csvFileName=gpubench_output.csv, csvHeaders=0, runSeconds=10, triangleStrip=1, textureFileName1=, textureFileName2=, testName=Driver_overhead_Trianglerate, polygonNoColor=0, textureFilter=0, disableMultitexture=0 GL_VENDOR: 3Dlabs GL_RENDERER: GLINT R3 PT GL_VERSION: 1.1.28 PT GL_EXTENSIONS: GL_EXT_bgra GL_EXT_texture_object GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_vertex_array GL_ARB_multitexture GL_SGIS_multitexture GL_EXT_texture3D GL_EXT_rescale_normal GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_blend_subtract GL_EXT_blend_minmax GL_HP_occlusion_test GL_KTX_buffer_region GL_Autodesk_valid_back_buffer_hint GL_EXT_multi_draw_arrays GL_Autodesk_facet_normal trianglesPerSide=100, trianglesTotal=10000 FPS 26.57