cmdLine=f640\lowres-textured-fillrate-nofilter-test-z.cfg windowWidth=640, windowHeight=480, colorsBits=32, depthBits=24, windowFrame=0, clearBuffers=0, scene=3, trianglesCount=10, scene2_trianglesPixels=1000, scene3_planesCount=20, wireFrame=0, blending=0, csvFileName=gpubench_output.csv, csvHeaders=0, runSeconds=10, triangleStrip=0, textureFileName1=texture_l.bmp, textureFileName2=, testName=Lowres_Tx_Pixel_Fillrate_No_Filtering_Z, polygonNoColor=0, textureFilter=0, disableMultitexture=0, depthTestLogging=0, checkDephtTestFill=0, checkDephtTestWireframe=0 GL_VENDOR: 3Dlabs GL_RENDERER: Wildcat Realizm OpenGL Driver Model: Hardware - ICS GL_VERSION: 2.0 GL_EXTENSIONS: ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_stencil_two_side GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GL_3DL_direct_texture_access2 GL_ARB_color_buffer_float GL_EXT_blend_equation_separate FPS 196.85